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Before you learn how to scroll to the left, you need to understand the basics. When you press it while spinning in the air, you can press eight different inputs while spinning, and they will produce different types in the air. Rotation, from top left to right and all diagonals, such as top left corner, top right corner, etc. When you rotate, the first direction is to the right. This is called tornado rotation. When you rotate now, if you turn the joystick Put it on the left.

This will point the car’s nose outward. This is called reverse tornado rotation. It basically makes your car’s hood face down and nose out, and now the next one is down. When you do this, your wheel stays still, the upper left wheel, you just rotate around the wheel, it’s embarrassing to see it, but if you do this, it will do exactly the same thing, but on the opposite wheel, so You rotate in the other direction, remember that when you actually arrow to the left and you rotate in mid-air, you will never keep a single input all the time, when you keep keeping to the right in the tornado rotation, you must change Multiple of these types of rotations are linked together to allow your card to manipulate the direction you want to go. If you practice enough, it is not as complicated as you think, rocket league items is necessary in the game. 

Let you enter the free game

Let you enter the free game, and then make these different inputs on the bottom left, bottom right and all diagonals. Whether you stay in the air or don’t stand up, it doesn’t matter if the air starts to rotate, enter one of the inputs, and then take a look. What it is, you don’t have to remember it, you just need to be familiar with it, and basically now you have entered the free game, and feel that it just messed up the different inputs, the inputs shown to you are only if your car engine If the cover faces the camera, it can work normally, so you can see the sound of the car, these will work, so if you want to turn left, why your car hood facing you, you are facing where you want to go Turn on the left stick to input, and use it to raise the whole time and still keep the antenna. You can’t keep the direction input, otherwise you will continue to rotate uncontrollably. The goal of the input is to steer your car to a certain direction, and then you can Push it in. Now most people think that in order to turn right, you will actually put the joystick in the lower left corner, but that is not the case. To turn right when the hood is facing you, you put the joystick in the upper right corner The longer you put the joystick in the upper right corner, the faster the turn, so if you just want to swipe to the right a little bit, just flick now you know how to go left until the upper right corner and the right just enter a free The game is practiced over and over again, trying to get the time when to release the joystick. Practice left and right over and over again to reset things and do it again.

Do one more exercise

Do one more exercise, so now you have put it down, and will study what to do when your car’s hood is not facing you and what these inputs will look like, so this is where it gets a little confusing, because in The last step is to work on the left and top right, left is bottom right, right is top right, when you go backwards, this is the opposite, so when your car is facing right and going to the right, you have to put it on the bottom right, in order Go left, you have to put it in the upper right corner, but if you practice it, believe me, you want to think about it, so all you want to do is practice. This is the lower right corner, the upper right corner, and everything you have What you have to do is basically knock it into your head, and then you can prepare for the fourth step. The fourth step is to combine the second and third steps and do what is called double. This is when you When entering, the car faces you, and the same input is made when the car is not facing you. What you mean is that when the car is facing you turn left, when the car is not facing you also turn left, creating a very sharp turn, now It’s the second day, basically all you have to do is to turn left or right sharply, enter the steps to perform this operation while flying, turn left, all you need to do is to rotate and turn to the left is your joystick The bottom right corner, so you will do this action, this is how you turn left.

Keep the middle rotation

Keep the middle rotation, so when the car is not facing the camera, you can see the hood of the car, the opposite input is put in, so all you have to do is to rotate the lower right corner, and then immediately slide up to the upper right corner, so that you can This will basically give your car this kind of sharp turn. All you have to do is slide it from the lower right corner to the upper right corner to familiarize you with this. If you want to do the opposite, what you have to do Just put it in the upper right corner, and then slide down to the lower right corner. Basically this is doubling. You put two inputs into the joystick to continue moving in this direction, but they are two different inputs, so you Double when you want to make a turn, so this will familiarize you with how to link different inputs and make your car drive the way you want it now. This is also a very time-based thing, so if you can’t Get it, don’t feel frustrated. The timing is right, but basically what you have to do is, if you can’t do it right away, you want to basically go forward at a 90 degree angle, don’t get frustrated, this will require a lot of practice and habit. When it’s time and when to let go and when to really stay on the stick, this is the part you need, you just need to hone it up, and when you scroll in the air, it moves up and down depending on whether it faces you or not, the input actually switches, So if the car’s hood rises facing you, it will be pulled back but if the car does not rise facing you it will be pushed forward, so when you roll in the air, you have to remember this, so now you know your Left and right, you know how to manipulate your car, when it is facing you, when it is not facing you, you know how to link different inputs to get what you want.

Focus on trying to actually hit the ball a few times

In this step, focus on trying to actually hit the ball a few times, because every time you hit the ball, the ball will go in one direction. You have to follow it in the direction I want. What you do with the left arrow is basically doing A process of elimination. You want to check each input after you jump off the wall to see where it puts you. The goal is to hit the ball as much as possible. You don’t have to dribble in the air unless you can do it. It’s great, but it may not happen, hope you double check every input when you jump off the wall to see how it affects your car, so if you walk to the wall now and keep the left side it will do what.

It will immediately face me and leave the ball backwards, so if you use the left input to add boost and go left is excluded, you have to figure out the next input that gets you in goes towards the ball, whether it’s no input, whether it’s upper left or At the top left, this is trial and error in the elimination process.

The real way to do this is trial and error. This is how you do it. Moving to the right will bring you into the channel facing the ball. You can do what the next input is. Go right and what needs to be done. Go right. The spinning car will stay consistent or a little to the left, depending on how you hit the ball. The two options here are to release the joystick and boost. You will tap the ball like that or when you jump off the wall, you Need to go left. If you need to buy rocket league credits, rocketprices.com is available.

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